mirror of
https://github.com/osrf/gazebo_models.git
synced 2025-09-15 12:58:56 +08:00
Number updates
This commit is contained in:
parent
eed3fa2708
commit
0e86aeb49c
@ -10,97 +10,6 @@
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||||
<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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||||
<library_cameras>
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||||
<camera id="Camera-camera" name="Camera">
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||||
<optics>
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||||
<technique_common>
|
||||
<perspective>
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||||
<xfov sid="xfov">49.13434</xfov>
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||||
<aspect_ratio>1.777778</aspect_ratio>
|
||||
<znear sid="znear">0.1</znear>
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||||
<zfar sid="zfar">100</zfar>
|
||||
</perspective>
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||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<YF_dofdist>0</YF_dofdist>
|
||||
<shiftx>0</shiftx>
|
||||
<shifty>0</shifty>
|
||||
</technique>
|
||||
</extra>
|
||||
</camera>
|
||||
</library_cameras>
|
||||
<library_lights>
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||||
<light id="Lamp-light" name="Lamp">
|
||||
<technique_common>
|
||||
<point>
|
||||
<color sid="color">1 1 1</color>
|
||||
<constant_attenuation>1</constant_attenuation>
|
||||
<linear_attenuation>0</linear_attenuation>
|
||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||||
</point>
|
||||
</technique_common>
|
||||
<extra>
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||||
<technique profile="blender">
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||||
<adapt_thresh>0.000999987</adapt_thresh>
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||||
<area_shape>1</area_shape>
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||||
<area_size>0.1</area_size>
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||||
<area_sizey>0.1</area_sizey>
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||||
<area_sizez>1</area_sizez>
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||||
<atm_distance_factor>1</atm_distance_factor>
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||||
<atm_extinction_factor>1</atm_extinction_factor>
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||||
<atm_turbidity>2</atm_turbidity>
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||||
<att1>0</att1>
|
||||
<att2>1</att2>
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||||
<backscattered_light>1</backscattered_light>
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||||
<bias>1</bias>
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||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
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||||
<bufsize>2880</bufsize>
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||||
<buftype>2</buftype>
|
||||
<clipend>30.002</clipend>
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||||
<clipsta>1.000799</clipsta>
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||||
<compressthresh>0.04999995</compressthresh>
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||||
<dist sid="blender_dist">29.99998</dist>
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||||
<energy sid="blender_energy">1</energy>
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||||
<falloff_type>2</falloff_type>
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||||
<filtertype>0</filtertype>
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||||
<flag>0</flag>
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||||
<gamma sid="blender_gamma">1</gamma>
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||||
<green>1</green>
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||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
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||||
<horizon_brightness>1</horizon_brightness>
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||||
<mode>8192</mode>
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||||
<ray_samp>1</ray_samp>
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||||
<ray_samp_method>1</ray_samp_method>
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||||
<ray_samp_type>0</ray_samp_type>
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||||
<ray_sampy>1</ray_sampy>
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||||
<ray_sampz>1</ray_sampz>
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||||
<red>1</red>
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||||
<samp>3</samp>
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||||
<shadhalostep>0</shadhalostep>
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||||
<shadow_b sid="blender_shadow_b">0</shadow_b>
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||||
<shadow_g sid="blender_shadow_g">0</shadow_g>
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||||
<shadow_r sid="blender_shadow_r">0</shadow_r>
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||||
<sky_colorspace>0</sky_colorspace>
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||||
<sky_exposure>1</sky_exposure>
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||||
<skyblendfac>1</skyblendfac>
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||||
<skyblendtype>1</skyblendtype>
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<soft>3</soft>
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<spotblend>0.15</spotblend>
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<spotsize>75</spotsize>
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<spread>1</spread>
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<sun_brightness>1</sun_brightness>
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<sun_effect_type>0</sun_effect_type>
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<sun_intensity>1</sun_intensity>
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||||
<sun_size>1</sun_size>
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||||
<type>0</type>
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</technique>
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||||
</extra>
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</light>
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</library_lights>
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<library_images>
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<image id="number_png" name="number_png">
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<init_from>number.png</init_from>
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@ -197,14 +106,6 @@
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<library_controllers/>
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<library_visual_scenes>
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<visual_scene id="Scene" name="Scene">
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<node id="Camera" name="Camera" type="NODE">
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<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
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<instance_camera url="#Camera-camera"/>
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</node>
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<node id="Lamp" name="Lamp" type="NODE">
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<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
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<instance_light url="#Lamp-light"/>
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</node>
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<node id="Cube" name="Cube" type="NODE">
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<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
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<instance_geometry url="#Cube-mesh">
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@ -10,97 +10,6 @@
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<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_cameras>
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<camera id="Camera-camera" name="Camera">
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<optics>
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<technique_common>
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<perspective>
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<xfov sid="xfov">49.13434</xfov>
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<aspect_ratio>1.777778</aspect_ratio>
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<znear sid="znear">0.1</znear>
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<zfar sid="zfar">100</zfar>
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</perspective>
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</technique_common>
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</optics>
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<extra>
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<technique profile="blender">
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<YF_dofdist>0</YF_dofdist>
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<shiftx>0</shiftx>
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<shifty>0</shifty>
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</technique>
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</extra>
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</camera>
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</library_cameras>
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<library_lights>
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<light id="Lamp-light" name="Lamp">
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<technique_common>
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<point>
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<color sid="color">1 1 1</color>
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||||
<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0.00111109</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="blender">
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<adapt_thresh>0.000999987</adapt_thresh>
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<area_shape>1</area_shape>
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<area_size>0.1</area_size>
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<area_sizey>0.1</area_sizey>
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<area_sizez>1</area_sizez>
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<atm_distance_factor>1</atm_distance_factor>
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<atm_extinction_factor>1</atm_extinction_factor>
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<atm_turbidity>2</atm_turbidity>
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<att1>0</att1>
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<att2>1</att2>
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<backscattered_light>1</backscattered_light>
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<bias>1</bias>
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<blue>1</blue>
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<buffers>1</buffers>
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<bufflag>0</bufflag>
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<bufsize>2880</bufsize>
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<buftype>2</buftype>
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<clipend>30.002</clipend>
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<clipsta>1.000799</clipsta>
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<compressthresh>0.04999995</compressthresh>
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<dist sid="blender_dist">29.99998</dist>
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<energy sid="blender_energy">1</energy>
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<falloff_type>2</falloff_type>
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||||
<filtertype>0</filtertype>
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<flag>0</flag>
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<gamma sid="blender_gamma">1</gamma>
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<green>1</green>
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<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
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<horizon_brightness>1</horizon_brightness>
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<mode>8192</mode>
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<ray_samp>1</ray_samp>
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<ray_samp_method>1</ray_samp_method>
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<ray_samp_type>0</ray_samp_type>
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<ray_sampy>1</ray_sampy>
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<ray_sampz>1</ray_sampz>
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<red>1</red>
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<samp>3</samp>
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<shadhalostep>0</shadhalostep>
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<shadow_b sid="blender_shadow_b">0</shadow_b>
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<shadow_g sid="blender_shadow_g">0</shadow_g>
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<shadow_r sid="blender_shadow_r">0</shadow_r>
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<sky_colorspace>0</sky_colorspace>
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<sky_exposure>1</sky_exposure>
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<skyblendfac>1</skyblendfac>
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<skyblendtype>1</skyblendtype>
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<soft>3</soft>
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<spotblend>0.15</spotblend>
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<spotsize>75</spotsize>
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<spread>1</spread>
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<sun_brightness>1</sun_brightness>
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<sun_effect_type>0</sun_effect_type>
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<sun_intensity>1</sun_intensity>
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<sun_size>1</sun_size>
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<type>0</type>
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</technique>
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</extra>
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</light>
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</library_lights>
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<library_images>
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<image id="number_png" name="number_png">
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<init_from>number.png</init_from>
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@ -197,14 +106,6 @@
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<library_controllers/>
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<library_visual_scenes>
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<visual_scene id="Scene" name="Scene">
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<node id="Camera" name="Camera" type="NODE">
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<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
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<instance_camera url="#Camera-camera"/>
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</node>
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<node id="Lamp" name="Lamp" type="NODE">
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<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
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<instance_light url="#Lamp-light"/>
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</node>
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<node id="Cube" name="Cube" type="NODE">
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<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
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<instance_geometry url="#Cube-mesh">
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@ -10,97 +10,6 @@
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<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_cameras>
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<camera id="Camera-camera" name="Camera">
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<optics>
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<technique_common>
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<perspective>
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<xfov sid="xfov">49.13434</xfov>
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<aspect_ratio>1.777778</aspect_ratio>
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<znear sid="znear">0.1</znear>
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<zfar sid="zfar">100</zfar>
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</perspective>
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</technique_common>
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</optics>
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<extra>
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<technique profile="blender">
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<YF_dofdist>0</YF_dofdist>
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||||
<shiftx>0</shiftx>
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||||
<shifty>0</shifty>
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</technique>
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</extra>
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||||
</camera>
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</library_cameras>
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<library_lights>
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<light id="Lamp-light" name="Lamp">
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||||
<technique_common>
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||||
<point>
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||||
<color sid="color">1 1 1</color>
|
||||
<constant_attenuation>1</constant_attenuation>
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||||
<linear_attenuation>0</linear_attenuation>
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||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
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||||
</point>
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||||
</technique_common>
|
||||
<extra>
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||||
<technique profile="blender">
|
||||
<adapt_thresh>0.000999987</adapt_thresh>
|
||||
<area_shape>1</area_shape>
|
||||
<area_size>0.1</area_size>
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||||
<area_sizey>0.1</area_sizey>
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||||
<area_sizez>1</area_sizez>
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||||
<atm_distance_factor>1</atm_distance_factor>
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||||
<atm_extinction_factor>1</atm_extinction_factor>
|
||||
<atm_turbidity>2</atm_turbidity>
|
||||
<att1>0</att1>
|
||||
<att2>1</att2>
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||||
<backscattered_light>1</backscattered_light>
|
||||
<bias>1</bias>
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||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
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||||
<bufsize>2880</bufsize>
|
||||
<buftype>2</buftype>
|
||||
<clipend>30.002</clipend>
|
||||
<clipsta>1.000799</clipsta>
|
||||
<compressthresh>0.04999995</compressthresh>
|
||||
<dist sid="blender_dist">29.99998</dist>
|
||||
<energy sid="blender_energy">1</energy>
|
||||
<falloff_type>2</falloff_type>
|
||||
<filtertype>0</filtertype>
|
||||
<flag>0</flag>
|
||||
<gamma sid="blender_gamma">1</gamma>
|
||||
<green>1</green>
|
||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
|
||||
<horizon_brightness>1</horizon_brightness>
|
||||
<mode>8192</mode>
|
||||
<ray_samp>1</ray_samp>
|
||||
<ray_samp_method>1</ray_samp_method>
|
||||
<ray_samp_type>0</ray_samp_type>
|
||||
<ray_sampy>1</ray_sampy>
|
||||
<ray_sampz>1</ray_sampz>
|
||||
<red>1</red>
|
||||
<samp>3</samp>
|
||||
<shadhalostep>0</shadhalostep>
|
||||
<shadow_b sid="blender_shadow_b">0</shadow_b>
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||||
<shadow_g sid="blender_shadow_g">0</shadow_g>
|
||||
<shadow_r sid="blender_shadow_r">0</shadow_r>
|
||||
<sky_colorspace>0</sky_colorspace>
|
||||
<sky_exposure>1</sky_exposure>
|
||||
<skyblendfac>1</skyblendfac>
|
||||
<skyblendtype>1</skyblendtype>
|
||||
<soft>3</soft>
|
||||
<spotblend>0.15</spotblend>
|
||||
<spotsize>75</spotsize>
|
||||
<spread>1</spread>
|
||||
<sun_brightness>1</sun_brightness>
|
||||
<sun_effect_type>0</sun_effect_type>
|
||||
<sun_intensity>1</sun_intensity>
|
||||
<sun_size>1</sun_size>
|
||||
<type>0</type>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_images>
|
||||
<image id="number_png" name="number_png">
|
||||
<init_from>number.png</init_from>
|
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@ -197,14 +106,6 @@
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<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Camera" name="Camera" type="NODE">
|
||||
<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Lamp" name="Lamp" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
|
||||
<instance_light url="#Lamp-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube-mesh">
|
||||
|
||||
@ -10,97 +10,6 @@
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_cameras>
|
||||
<camera id="Camera-camera" name="Camera">
|
||||
<optics>
|
||||
<technique_common>
|
||||
<perspective>
|
||||
<xfov sid="xfov">49.13434</xfov>
|
||||
<aspect_ratio>1.777778</aspect_ratio>
|
||||
<znear sid="znear">0.1</znear>
|
||||
<zfar sid="zfar">100</zfar>
|
||||
</perspective>
|
||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<YF_dofdist>0</YF_dofdist>
|
||||
<shiftx>0</shiftx>
|
||||
<shifty>0</shifty>
|
||||
</technique>
|
||||
</extra>
|
||||
</camera>
|
||||
</library_cameras>
|
||||
<library_lights>
|
||||
<light id="Lamp-light" name="Lamp">
|
||||
<technique_common>
|
||||
<point>
|
||||
<color sid="color">1 1 1</color>
|
||||
<constant_attenuation>1</constant_attenuation>
|
||||
<linear_attenuation>0</linear_attenuation>
|
||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||||
</point>
|
||||
</technique_common>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<adapt_thresh>0.000999987</adapt_thresh>
|
||||
<area_shape>1</area_shape>
|
||||
<area_size>0.1</area_size>
|
||||
<area_sizey>0.1</area_sizey>
|
||||
<area_sizez>1</area_sizez>
|
||||
<atm_distance_factor>1</atm_distance_factor>
|
||||
<atm_extinction_factor>1</atm_extinction_factor>
|
||||
<atm_turbidity>2</atm_turbidity>
|
||||
<att1>0</att1>
|
||||
<att2>1</att2>
|
||||
<backscattered_light>1</backscattered_light>
|
||||
<bias>1</bias>
|
||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
|
||||
<bufsize>2880</bufsize>
|
||||
<buftype>2</buftype>
|
||||
<clipend>30.002</clipend>
|
||||
<clipsta>1.000799</clipsta>
|
||||
<compressthresh>0.04999995</compressthresh>
|
||||
<dist sid="blender_dist">29.99998</dist>
|
||||
<energy sid="blender_energy">1</energy>
|
||||
<falloff_type>2</falloff_type>
|
||||
<filtertype>0</filtertype>
|
||||
<flag>0</flag>
|
||||
<gamma sid="blender_gamma">1</gamma>
|
||||
<green>1</green>
|
||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
|
||||
<horizon_brightness>1</horizon_brightness>
|
||||
<mode>8192</mode>
|
||||
<ray_samp>1</ray_samp>
|
||||
<ray_samp_method>1</ray_samp_method>
|
||||
<ray_samp_type>0</ray_samp_type>
|
||||
<ray_sampy>1</ray_sampy>
|
||||
<ray_sampz>1</ray_sampz>
|
||||
<red>1</red>
|
||||
<samp>3</samp>
|
||||
<shadhalostep>0</shadhalostep>
|
||||
<shadow_b sid="blender_shadow_b">0</shadow_b>
|
||||
<shadow_g sid="blender_shadow_g">0</shadow_g>
|
||||
<shadow_r sid="blender_shadow_r">0</shadow_r>
|
||||
<sky_colorspace>0</sky_colorspace>
|
||||
<sky_exposure>1</sky_exposure>
|
||||
<skyblendfac>1</skyblendfac>
|
||||
<skyblendtype>1</skyblendtype>
|
||||
<soft>3</soft>
|
||||
<spotblend>0.15</spotblend>
|
||||
<spotsize>75</spotsize>
|
||||
<spread>1</spread>
|
||||
<sun_brightness>1</sun_brightness>
|
||||
<sun_effect_type>0</sun_effect_type>
|
||||
<sun_intensity>1</sun_intensity>
|
||||
<sun_size>1</sun_size>
|
||||
<type>0</type>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_images>
|
||||
<image id="number_png" name="number_png">
|
||||
<init_from>number.png</init_from>
|
||||
@ -197,14 +106,6 @@
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Camera" name="Camera" type="NODE">
|
||||
<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Lamp" name="Lamp" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
|
||||
<instance_light url="#Lamp-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube-mesh">
|
||||
|
||||
@ -10,97 +10,6 @@
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_cameras>
|
||||
<camera id="Camera-camera" name="Camera">
|
||||
<optics>
|
||||
<technique_common>
|
||||
<perspective>
|
||||
<xfov sid="xfov">49.13434</xfov>
|
||||
<aspect_ratio>1.777778</aspect_ratio>
|
||||
<znear sid="znear">0.1</znear>
|
||||
<zfar sid="zfar">100</zfar>
|
||||
</perspective>
|
||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<YF_dofdist>0</YF_dofdist>
|
||||
<shiftx>0</shiftx>
|
||||
<shifty>0</shifty>
|
||||
</technique>
|
||||
</extra>
|
||||
</camera>
|
||||
</library_cameras>
|
||||
<library_lights>
|
||||
<light id="Lamp-light" name="Lamp">
|
||||
<technique_common>
|
||||
<point>
|
||||
<color sid="color">1 1 1</color>
|
||||
<constant_attenuation>1</constant_attenuation>
|
||||
<linear_attenuation>0</linear_attenuation>
|
||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||||
</point>
|
||||
</technique_common>
|
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<extra>
|
||||
<technique profile="blender">
|
||||
<adapt_thresh>0.000999987</adapt_thresh>
|
||||
<area_shape>1</area_shape>
|
||||
<area_size>0.1</area_size>
|
||||
<area_sizey>0.1</area_sizey>
|
||||
<area_sizez>1</area_sizez>
|
||||
<atm_distance_factor>1</atm_distance_factor>
|
||||
<atm_extinction_factor>1</atm_extinction_factor>
|
||||
<atm_turbidity>2</atm_turbidity>
|
||||
<att1>0</att1>
|
||||
<att2>1</att2>
|
||||
<backscattered_light>1</backscattered_light>
|
||||
<bias>1</bias>
|
||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
|
||||
<bufsize>2880</bufsize>
|
||||
<buftype>2</buftype>
|
||||
<clipend>30.002</clipend>
|
||||
<clipsta>1.000799</clipsta>
|
||||
<compressthresh>0.04999995</compressthresh>
|
||||
<dist sid="blender_dist">29.99998</dist>
|
||||
<energy sid="blender_energy">1</energy>
|
||||
<falloff_type>2</falloff_type>
|
||||
<filtertype>0</filtertype>
|
||||
<flag>0</flag>
|
||||
<gamma sid="blender_gamma">1</gamma>
|
||||
<green>1</green>
|
||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
|
||||
<horizon_brightness>1</horizon_brightness>
|
||||
<mode>8192</mode>
|
||||
<ray_samp>1</ray_samp>
|
||||
<ray_samp_method>1</ray_samp_method>
|
||||
<ray_samp_type>0</ray_samp_type>
|
||||
<ray_sampy>1</ray_sampy>
|
||||
<ray_sampz>1</ray_sampz>
|
||||
<red>1</red>
|
||||
<samp>3</samp>
|
||||
<shadhalostep>0</shadhalostep>
|
||||
<shadow_b sid="blender_shadow_b">0</shadow_b>
|
||||
<shadow_g sid="blender_shadow_g">0</shadow_g>
|
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<shadow_r sid="blender_shadow_r">0</shadow_r>
|
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<sky_colorspace>0</sky_colorspace>
|
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<sky_exposure>1</sky_exposure>
|
||||
<skyblendfac>1</skyblendfac>
|
||||
<skyblendtype>1</skyblendtype>
|
||||
<soft>3</soft>
|
||||
<spotblend>0.15</spotblend>
|
||||
<spotsize>75</spotsize>
|
||||
<spread>1</spread>
|
||||
<sun_brightness>1</sun_brightness>
|
||||
<sun_effect_type>0</sun_effect_type>
|
||||
<sun_intensity>1</sun_intensity>
|
||||
<sun_size>1</sun_size>
|
||||
<type>0</type>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_images>
|
||||
<image id="number_png" name="number_png">
|
||||
<init_from>number.png</init_from>
|
||||
@ -197,14 +106,6 @@
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Camera" name="Camera" type="NODE">
|
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<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Lamp" name="Lamp" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
|
||||
<instance_light url="#Lamp-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
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<instance_geometry url="#Cube-mesh">
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Binary file not shown.
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 36 KiB |
@ -10,97 +10,6 @@
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_cameras>
|
||||
<camera id="Camera-camera" name="Camera">
|
||||
<optics>
|
||||
<technique_common>
|
||||
<perspective>
|
||||
<xfov sid="xfov">49.13434</xfov>
|
||||
<aspect_ratio>1.777778</aspect_ratio>
|
||||
<znear sid="znear">0.1</znear>
|
||||
<zfar sid="zfar">100</zfar>
|
||||
</perspective>
|
||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<YF_dofdist>0</YF_dofdist>
|
||||
<shiftx>0</shiftx>
|
||||
<shifty>0</shifty>
|
||||
</technique>
|
||||
</extra>
|
||||
</camera>
|
||||
</library_cameras>
|
||||
<library_lights>
|
||||
<light id="Lamp-light" name="Lamp">
|
||||
<technique_common>
|
||||
<point>
|
||||
<color sid="color">1 1 1</color>
|
||||
<constant_attenuation>1</constant_attenuation>
|
||||
<linear_attenuation>0</linear_attenuation>
|
||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||||
</point>
|
||||
</technique_common>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<adapt_thresh>0.000999987</adapt_thresh>
|
||||
<area_shape>1</area_shape>
|
||||
<area_size>0.1</area_size>
|
||||
<area_sizey>0.1</area_sizey>
|
||||
<area_sizez>1</area_sizez>
|
||||
<atm_distance_factor>1</atm_distance_factor>
|
||||
<atm_extinction_factor>1</atm_extinction_factor>
|
||||
<atm_turbidity>2</atm_turbidity>
|
||||
<att1>0</att1>
|
||||
<att2>1</att2>
|
||||
<backscattered_light>1</backscattered_light>
|
||||
<bias>1</bias>
|
||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
|
||||
<bufsize>2880</bufsize>
|
||||
<buftype>2</buftype>
|
||||
<clipend>30.002</clipend>
|
||||
<clipsta>1.000799</clipsta>
|
||||
<compressthresh>0.04999995</compressthresh>
|
||||
<dist sid="blender_dist">29.99998</dist>
|
||||
<energy sid="blender_energy">1</energy>
|
||||
<falloff_type>2</falloff_type>
|
||||
<filtertype>0</filtertype>
|
||||
<flag>0</flag>
|
||||
<gamma sid="blender_gamma">1</gamma>
|
||||
<green>1</green>
|
||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
|
||||
<horizon_brightness>1</horizon_brightness>
|
||||
<mode>8192</mode>
|
||||
<ray_samp>1</ray_samp>
|
||||
<ray_samp_method>1</ray_samp_method>
|
||||
<ray_samp_type>0</ray_samp_type>
|
||||
<ray_sampy>1</ray_sampy>
|
||||
<ray_sampz>1</ray_sampz>
|
||||
<red>1</red>
|
||||
<samp>3</samp>
|
||||
<shadhalostep>0</shadhalostep>
|
||||
<shadow_b sid="blender_shadow_b">0</shadow_b>
|
||||
<shadow_g sid="blender_shadow_g">0</shadow_g>
|
||||
<shadow_r sid="blender_shadow_r">0</shadow_r>
|
||||
<sky_colorspace>0</sky_colorspace>
|
||||
<sky_exposure>1</sky_exposure>
|
||||
<skyblendfac>1</skyblendfac>
|
||||
<skyblendtype>1</skyblendtype>
|
||||
<soft>3</soft>
|
||||
<spotblend>0.15</spotblend>
|
||||
<spotsize>75</spotsize>
|
||||
<spread>1</spread>
|
||||
<sun_brightness>1</sun_brightness>
|
||||
<sun_effect_type>0</sun_effect_type>
|
||||
<sun_intensity>1</sun_intensity>
|
||||
<sun_size>1</sun_size>
|
||||
<type>0</type>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_images>
|
||||
<image id="number_png" name="number_png">
|
||||
<init_from>number.png</init_from>
|
||||
@ -197,14 +106,6 @@
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Camera" name="Camera" type="NODE">
|
||||
<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Lamp" name="Lamp" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
|
||||
<instance_light url="#Lamp-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube-mesh">
|
||||
|
||||
@ -10,97 +10,6 @@
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_cameras>
|
||||
<camera id="Camera-camera" name="Camera">
|
||||
<optics>
|
||||
<technique_common>
|
||||
<perspective>
|
||||
<xfov sid="xfov">49.13434</xfov>
|
||||
<aspect_ratio>1.777778</aspect_ratio>
|
||||
<znear sid="znear">0.1</znear>
|
||||
<zfar sid="zfar">100</zfar>
|
||||
</perspective>
|
||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<YF_dofdist>0</YF_dofdist>
|
||||
<shiftx>0</shiftx>
|
||||
<shifty>0</shifty>
|
||||
</technique>
|
||||
</extra>
|
||||
</camera>
|
||||
</library_cameras>
|
||||
<library_lights>
|
||||
<light id="Lamp-light" name="Lamp">
|
||||
<technique_common>
|
||||
<point>
|
||||
<color sid="color">1 1 1</color>
|
||||
<constant_attenuation>1</constant_attenuation>
|
||||
<linear_attenuation>0</linear_attenuation>
|
||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||||
</point>
|
||||
</technique_common>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<adapt_thresh>0.000999987</adapt_thresh>
|
||||
<area_shape>1</area_shape>
|
||||
<area_size>0.1</area_size>
|
||||
<area_sizey>0.1</area_sizey>
|
||||
<area_sizez>1</area_sizez>
|
||||
<atm_distance_factor>1</atm_distance_factor>
|
||||
<atm_extinction_factor>1</atm_extinction_factor>
|
||||
<atm_turbidity>2</atm_turbidity>
|
||||
<att1>0</att1>
|
||||
<att2>1</att2>
|
||||
<backscattered_light>1</backscattered_light>
|
||||
<bias>1</bias>
|
||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
|
||||
<bufsize>2880</bufsize>
|
||||
<buftype>2</buftype>
|
||||
<clipend>30.002</clipend>
|
||||
<clipsta>1.000799</clipsta>
|
||||
<compressthresh>0.04999995</compressthresh>
|
||||
<dist sid="blender_dist">29.99998</dist>
|
||||
<energy sid="blender_energy">1</energy>
|
||||
<falloff_type>2</falloff_type>
|
||||
<filtertype>0</filtertype>
|
||||
<flag>0</flag>
|
||||
<gamma sid="blender_gamma">1</gamma>
|
||||
<green>1</green>
|
||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
|
||||
<horizon_brightness>1</horizon_brightness>
|
||||
<mode>8192</mode>
|
||||
<ray_samp>1</ray_samp>
|
||||
<ray_samp_method>1</ray_samp_method>
|
||||
<ray_samp_type>0</ray_samp_type>
|
||||
<ray_sampy>1</ray_sampy>
|
||||
<ray_sampz>1</ray_sampz>
|
||||
<red>1</red>
|
||||
<samp>3</samp>
|
||||
<shadhalostep>0</shadhalostep>
|
||||
<shadow_b sid="blender_shadow_b">0</shadow_b>
|
||||
<shadow_g sid="blender_shadow_g">0</shadow_g>
|
||||
<shadow_r sid="blender_shadow_r">0</shadow_r>
|
||||
<sky_colorspace>0</sky_colorspace>
|
||||
<sky_exposure>1</sky_exposure>
|
||||
<skyblendfac>1</skyblendfac>
|
||||
<skyblendtype>1</skyblendtype>
|
||||
<soft>3</soft>
|
||||
<spotblend>0.15</spotblend>
|
||||
<spotsize>75</spotsize>
|
||||
<spread>1</spread>
|
||||
<sun_brightness>1</sun_brightness>
|
||||
<sun_effect_type>0</sun_effect_type>
|
||||
<sun_intensity>1</sun_intensity>
|
||||
<sun_size>1</sun_size>
|
||||
<type>0</type>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_images>
|
||||
<image id="number_png" name="number_png">
|
||||
<init_from>number.png</init_from>
|
||||
@ -197,14 +106,6 @@
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Camera" name="Camera" type="NODE">
|
||||
<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Lamp" name="Lamp" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
|
||||
<instance_light url="#Lamp-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube-mesh">
|
||||
|
||||
@ -10,97 +10,6 @@
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_cameras>
|
||||
<camera id="Camera-camera" name="Camera">
|
||||
<optics>
|
||||
<technique_common>
|
||||
<perspective>
|
||||
<xfov sid="xfov">49.13434</xfov>
|
||||
<aspect_ratio>1.777778</aspect_ratio>
|
||||
<znear sid="znear">0.1</znear>
|
||||
<zfar sid="zfar">100</zfar>
|
||||
</perspective>
|
||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<YF_dofdist>0</YF_dofdist>
|
||||
<shiftx>0</shiftx>
|
||||
<shifty>0</shifty>
|
||||
</technique>
|
||||
</extra>
|
||||
</camera>
|
||||
</library_cameras>
|
||||
<library_lights>
|
||||
<light id="Lamp-light" name="Lamp">
|
||||
<technique_common>
|
||||
<point>
|
||||
<color sid="color">1 1 1</color>
|
||||
<constant_attenuation>1</constant_attenuation>
|
||||
<linear_attenuation>0</linear_attenuation>
|
||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||||
</point>
|
||||
</technique_common>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<adapt_thresh>0.000999987</adapt_thresh>
|
||||
<area_shape>1</area_shape>
|
||||
<area_size>0.1</area_size>
|
||||
<area_sizey>0.1</area_sizey>
|
||||
<area_sizez>1</area_sizez>
|
||||
<atm_distance_factor>1</atm_distance_factor>
|
||||
<atm_extinction_factor>1</atm_extinction_factor>
|
||||
<atm_turbidity>2</atm_turbidity>
|
||||
<att1>0</att1>
|
||||
<att2>1</att2>
|
||||
<backscattered_light>1</backscattered_light>
|
||||
<bias>1</bias>
|
||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
|
||||
<bufsize>2880</bufsize>
|
||||
<buftype>2</buftype>
|
||||
<clipend>30.002</clipend>
|
||||
<clipsta>1.000799</clipsta>
|
||||
<compressthresh>0.04999995</compressthresh>
|
||||
<dist sid="blender_dist">29.99998</dist>
|
||||
<energy sid="blender_energy">1</energy>
|
||||
<falloff_type>2</falloff_type>
|
||||
<filtertype>0</filtertype>
|
||||
<flag>0</flag>
|
||||
<gamma sid="blender_gamma">1</gamma>
|
||||
<green>1</green>
|
||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
|
||||
<horizon_brightness>1</horizon_brightness>
|
||||
<mode>8192</mode>
|
||||
<ray_samp>1</ray_samp>
|
||||
<ray_samp_method>1</ray_samp_method>
|
||||
<ray_samp_type>0</ray_samp_type>
|
||||
<ray_sampy>1</ray_sampy>
|
||||
<ray_sampz>1</ray_sampz>
|
||||
<red>1</red>
|
||||
<samp>3</samp>
|
||||
<shadhalostep>0</shadhalostep>
|
||||
<shadow_b sid="blender_shadow_b">0</shadow_b>
|
||||
<shadow_g sid="blender_shadow_g">0</shadow_g>
|
||||
<shadow_r sid="blender_shadow_r">0</shadow_r>
|
||||
<sky_colorspace>0</sky_colorspace>
|
||||
<sky_exposure>1</sky_exposure>
|
||||
<skyblendfac>1</skyblendfac>
|
||||
<skyblendtype>1</skyblendtype>
|
||||
<soft>3</soft>
|
||||
<spotblend>0.15</spotblend>
|
||||
<spotsize>75</spotsize>
|
||||
<spread>1</spread>
|
||||
<sun_brightness>1</sun_brightness>
|
||||
<sun_effect_type>0</sun_effect_type>
|
||||
<sun_intensity>1</sun_intensity>
|
||||
<sun_size>1</sun_size>
|
||||
<type>0</type>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_images>
|
||||
<image id="number_png" name="number_png">
|
||||
<init_from>number.png</init_from>
|
||||
@ -197,14 +106,6 @@
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Camera" name="Camera" type="NODE">
|
||||
<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Lamp" name="Lamp" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
|
||||
<instance_light url="#Lamp-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube-mesh">
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 36 KiB |
@ -10,97 +10,6 @@
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_cameras>
|
||||
<camera id="Camera-camera" name="Camera">
|
||||
<optics>
|
||||
<technique_common>
|
||||
<perspective>
|
||||
<xfov sid="xfov">49.13434</xfov>
|
||||
<aspect_ratio>1.777778</aspect_ratio>
|
||||
<znear sid="znear">0.1</znear>
|
||||
<zfar sid="zfar">100</zfar>
|
||||
</perspective>
|
||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<YF_dofdist>0</YF_dofdist>
|
||||
<shiftx>0</shiftx>
|
||||
<shifty>0</shifty>
|
||||
</technique>
|
||||
</extra>
|
||||
</camera>
|
||||
</library_cameras>
|
||||
<library_lights>
|
||||
<light id="Lamp-light" name="Lamp">
|
||||
<technique_common>
|
||||
<point>
|
||||
<color sid="color">1 1 1</color>
|
||||
<constant_attenuation>1</constant_attenuation>
|
||||
<linear_attenuation>0</linear_attenuation>
|
||||
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||||
</point>
|
||||
</technique_common>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<adapt_thresh>0.000999987</adapt_thresh>
|
||||
<area_shape>1</area_shape>
|
||||
<area_size>0.1</area_size>
|
||||
<area_sizey>0.1</area_sizey>
|
||||
<area_sizez>1</area_sizez>
|
||||
<atm_distance_factor>1</atm_distance_factor>
|
||||
<atm_extinction_factor>1</atm_extinction_factor>
|
||||
<atm_turbidity>2</atm_turbidity>
|
||||
<att1>0</att1>
|
||||
<att2>1</att2>
|
||||
<backscattered_light>1</backscattered_light>
|
||||
<bias>1</bias>
|
||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
|
||||
<bufsize>2880</bufsize>
|
||||
<buftype>2</buftype>
|
||||
<clipend>30.002</clipend>
|
||||
<clipsta>1.000799</clipsta>
|
||||
<compressthresh>0.04999995</compressthresh>
|
||||
<dist sid="blender_dist">29.99998</dist>
|
||||
<energy sid="blender_energy">1</energy>
|
||||
<falloff_type>2</falloff_type>
|
||||
<filtertype>0</filtertype>
|
||||
<flag>0</flag>
|
||||
<gamma sid="blender_gamma">1</gamma>
|
||||
<green>1</green>
|
||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
|
||||
<horizon_brightness>1</horizon_brightness>
|
||||
<mode>8192</mode>
|
||||
<ray_samp>1</ray_samp>
|
||||
<ray_samp_method>1</ray_samp_method>
|
||||
<ray_samp_type>0</ray_samp_type>
|
||||
<ray_sampy>1</ray_sampy>
|
||||
<ray_sampz>1</ray_sampz>
|
||||
<red>1</red>
|
||||
<samp>3</samp>
|
||||
<shadhalostep>0</shadhalostep>
|
||||
<shadow_b sid="blender_shadow_b">0</shadow_b>
|
||||
<shadow_g sid="blender_shadow_g">0</shadow_g>
|
||||
<shadow_r sid="blender_shadow_r">0</shadow_r>
|
||||
<sky_colorspace>0</sky_colorspace>
|
||||
<sky_exposure>1</sky_exposure>
|
||||
<skyblendfac>1</skyblendfac>
|
||||
<skyblendtype>1</skyblendtype>
|
||||
<soft>3</soft>
|
||||
<spotblend>0.15</spotblend>
|
||||
<spotsize>75</spotsize>
|
||||
<spread>1</spread>
|
||||
<sun_brightness>1</sun_brightness>
|
||||
<sun_effect_type>0</sun_effect_type>
|
||||
<sun_intensity>1</sun_intensity>
|
||||
<sun_size>1</sun_size>
|
||||
<type>0</type>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_images>
|
||||
<image id="number_png" name="number_png">
|
||||
<init_from>number.png</init_from>
|
||||
@ -197,14 +106,6 @@
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Camera" name="Camera" type="NODE">
|
||||
<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Lamp" name="Lamp" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.584753 0.9551712 -0.1998834 0.2183912 -2.783721 -0.05518906 0.6045247 0.7946723 -3.199836 0 0 0 1</matrix>
|
||||
<instance_light url="#Lamp-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">0.3999998 0 0 0 0 0.4 0 0 0 0 0.4 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube-mesh">
|
||||
|
||||
Loading…
Reference in New Issue
Block a user