FunASR/runtime/python/grpc/proto/paraformer.proto
Yabin Li 702ec03ad8
Dev new (#1065)
* add hotword for deploy_tools

* Support wfst decoder and contextual biasing (#1039)

* Support wfst decoder and contextual biasing

* Turn on fstbin compilation

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Co-authored-by: gongbo.gb <gongbo.gb@alibaba-inc.com>

* mv funasr/runtime runtime

* Fix crash caused by OOV in hotwords list

* funasr infer

* funasr infer

* funasr infer

* funasr infer

* funasr infer

* fix some bugs about fst hotword; support wfst for websocket server and clients; mv runtime out of funasr; modify relative docs

* del onnxruntime/include/gflags

* update tensor.h

* update run_server.sh

* update deploy tools

* update deploy tools

* update websocket-server

* update funasr-wss-server

* Remove self loop propagation

* Update websocket_protocol_zh.md

* Update websocket_protocol_zh.md

* update hotword protocol

* author zhaomingwork: change hotwords for h5 and java

* update hotword protocol

* catch exception for json_fst_hws

* update hotword on message

* update onnx benchmark for ngram&hotword

* update docs

* update funasr-wss-serve

* add NONE for LM_DIR

* update docs

* update run_server.sh

* add whats-new

* modify whats-new

* update whats-new

* update whats-new

* Support decoder option for beam searching

* update benchmark_onnx_cpp

* Support decoder option for websocket

* fix bug of CompileHotwordEmbedding

* update html client

* update docs

---------

Co-authored-by: gongbo.gb <35997837+aibulamusi@users.noreply.github.com>
Co-authored-by: gongbo.gb <gongbo.gb@alibaba-inc.com>
Co-authored-by: 游雁 <zhifu.gzf@alibaba-inc.com>
2023-11-07 18:34:29 +08:00

40 lines
718 B
Protocol Buffer

// Copyright FunASR (https://github.com/alibaba-damo-academy/FunASR). All Rights
// Reserved. MIT License (https://opensource.org/licenses/MIT)
//
// 2023 by burkliu(刘柏基) liubaiji@xverse.cn
syntax = "proto3";
option objc_class_prefix = "paraformer";
package paraformer;
service ASR {
rpc Recognize (stream Request) returns (stream Response) {}
}
enum WavFormat {
pcm = 0;
}
enum DecodeMode {
offline = 0;
online = 1;
two_pass = 2;
}
message Request {
DecodeMode mode = 1;
WavFormat wav_format = 2;
int32 sampling_rate = 3;
repeated int32 chunk_size = 4;
bool is_final = 5;
bytes audio_data = 6;
}
message Response {
DecodeMode mode = 1;
string text = 2;
bool is_final = 3;
}