mirror of
https://github.com/modelscope/FunASR
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* init * update * add LoadConfigFromYaml * update * update * update * del time stat * update * update * update * update * update * update * update * add cpp websocket online 2pass srv * [feature] multithread grpc server * update * update * update * [feature] support 2pass grpc cpp server and python client, can change mode to use offline, online or 2pass decoding * update * update * update * update * add paraformer online onnx model export * add paraformer online onnx model export * add paraformer online onnx model export * add paraformer online onnxruntime * add paraformer online onnxruntime * add paraformer online onnxruntime * fix export paraformer online onnx model bug * for client closed earlier and core dump * support GRPC two pass decoding (#813) * [refator] optimize grpc server pipeline and instruction * [refator] rm useless file * [refator] optimize grpc client pipeline and instruction * [debug] hanlde coredump when client ternimated * [refator] rm useless log * [refator] modify grpc cmake * Create run_server_2pass.sh * Update SDK_tutorial_online_zh.md * Update SDK_tutorial_online.md * Update SDK_advanced_guide_online.md * Update SDK_advanced_guide_online_zh.md * Update SDK_tutorial_online_zh.md * Update SDK_tutorial_online.md * update --------- Co-authored-by: zhaoming <zhaomingwork@qq.com> Co-authored-by: boji123 <boji123@aliyun.com> Co-authored-by: haoneng.lhn <haoneng.lhn@alibaba-inc.com>
40 lines
718 B
Protocol Buffer
40 lines
718 B
Protocol Buffer
// Copyright FunASR (https://github.com/alibaba-damo-academy/FunASR). All Rights
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// Reserved. MIT License (https://opensource.org/licenses/MIT)
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//
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// 2023 by burkliu(刘柏基) liubaiji@xverse.cn
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syntax = "proto3";
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option objc_class_prefix = "paraformer";
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package paraformer;
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service ASR {
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rpc Recognize (stream Request) returns (stream Response) {}
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}
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enum WavFormat {
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pcm = 0;
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}
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enum DecodeMode {
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offline = 0;
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online = 1;
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two_pass = 2;
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}
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message Request {
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DecodeMode mode = 1;
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WavFormat wav_format = 2;
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int32 sampling_rate = 3;
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repeated int32 chunk_size = 4;
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bool is_final = 5;
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bytes audio_data = 6;
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}
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message Response {
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DecodeMode mode = 1;
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string text = 2;
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bool is_final = 3;
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}
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