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https://github.com/modelscope/FunASR
synced 2025-09-15 14:48:36 +08:00
add SwitchArg for wss-server
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dfe3c15235
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@ -121,6 +121,7 @@ int main(int argc, char* argv[]) {
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false, "/workspace/resources/hotwords.txt", "string");
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TCLAP::ValueArg<std::int32_t> fst_inc_wts("", FST_INC_WTS,
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"the fst hotwords incremental bias", false, 20, "int32_t");
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TCLAP::SwitchArg use_gpu("", USE_GPU, "Whether to use GPU, default is false", false);
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// add file
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cmd.add(hotword);
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@ -151,6 +152,7 @@ int main(int argc, char* argv[]) {
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cmd.add(io_thread_num);
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cmd.add(decoder_thread_num);
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cmd.add(model_thread_num);
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cmd.add(use_gpu);
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cmd.parse(argc, argv);
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std::map<std::string, std::string> model_path;
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@ -173,6 +175,7 @@ int main(int argc, char* argv[]) {
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global_beam_ = global_beam.getValue();
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lattice_beam_ = lattice_beam.getValue();
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am_scale_ = am_scale.getValue();
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bool use_gpu_ = use_gpu.getValue();
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// Download model form Modelscope
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try{
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@ -468,7 +471,7 @@ int main(int argc, char* argv[]) {
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WebSocketServer websocket_srv(
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io_decoder, is_ssl, server, wss_server, s_certfile,
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s_keyfile); // websocket server for asr engine
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websocket_srv.initAsr(model_path, s_model_thread_num); // init asr model
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websocket_srv.initAsr(model_path, s_model_thread_num, use_gpu_); // init asr model
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LOG(INFO) << "decoder-thread-num: " << s_decoder_thread_num;
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LOG(INFO) << "io-thread-num: " << s_io_thread_num;
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@ -402,11 +402,11 @@ void WebSocketServer::on_message(websocketpp::connection_hdl hdl,
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// init asr model
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void WebSocketServer::initAsr(std::map<std::string, std::string>& model_path,
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int thread_num) {
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int thread_num, bool use_gpu) {
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try {
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// init model with api
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asr_handle = FunOfflineInit(model_path, thread_num);
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asr_handle = FunOfflineInit(model_path, thread_num, use_gpu);
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LOG(INFO) << "model successfully inited";
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LOG(INFO) << "initAsr run check_and_clean_connection";
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@ -124,7 +124,7 @@ class WebSocketServer {
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std::string wav_format,
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FUNASR_DEC_HANDLE& decoder_handle);
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void initAsr(std::map<std::string, std::string>& model_path, int thread_num);
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void initAsr(std::map<std::string, std::string>& model_path, int thread_num, bool use_gpu=false);
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void on_message(websocketpp::connection_hdl hdl, message_ptr msg);
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void on_open(websocketpp::connection_hdl hdl);
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void on_close(websocketpp::connection_hdl hdl);
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