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https://github.com/modelscope/FunASR
synced 2025-09-15 14:48:36 +08:00
rm speech_buf for FfmpegLoad
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86616b3223
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@ -418,30 +418,25 @@ bool Audio::FfmpegLoad(const char *filename, bool copy2char){
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}
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speech_len = (resampled_buffers.size()) / 2;
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speech_buff = (int16_t*)malloc(sizeof(int16_t) * speech_len);
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if (speech_buff)
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{
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memset(speech_buff, 0, sizeof(int16_t) * speech_len);
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memcpy((void*)speech_buff, (const void*)resampled_buffers.data(), speech_len * sizeof(int16_t));
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speech_data = (float*)malloc(sizeof(float) * speech_len);
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speech_data = (float*)malloc(sizeof(float) * speech_len);
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if(speech_data){
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memset(speech_data, 0, sizeof(float) * speech_len);
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float scale = 1;
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if (data_type == 1) {
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scale = 32768;
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}
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for (int32_t i = 0; i != speech_len; ++i) {
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speech_data[i] = (float)speech_buff[i] / scale;
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for (int32_t i = 0; i < speech_len; ++i) {
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int16_t val = (int16_t)((resampled_buffers[2 * i + 1] << 8) | resampled_buffers[2 * i]);
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speech_data[i] = (float)val / scale;
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}
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AudioFrame* frame = new AudioFrame(speech_len);
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frame_queue.push(frame);
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return true;
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}
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else
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}else{
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return false;
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}
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#endif
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}
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@ -599,30 +594,25 @@ bool Audio::FfmpegLoad(const char* buf, int n_file_len){
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offset = 0;
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speech_len = (resampled_buffers.size()) / 2;
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speech_buff = (int16_t*)malloc(sizeof(int16_t) * speech_len);
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if (speech_buff)
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{
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memset(speech_buff, 0, sizeof(int16_t) * speech_len);
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memcpy((void*)speech_buff, (const void*)resampled_buffers.data(), speech_len * sizeof(int16_t));
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speech_data = (float*)malloc(sizeof(float) * speech_len);
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speech_data = (float*)malloc(sizeof(float) * speech_len);
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if(speech_data){
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memset(speech_data, 0, sizeof(float) * speech_len);
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float scale = 1;
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if (data_type == 1) {
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scale = 32768;
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}
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for (int32_t i = 0; i != speech_len; ++i) {
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speech_data[i] = (float)speech_buff[i] / scale;
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for (int32_t i = 0; i < speech_len; ++i) {
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int16_t val = (int16_t)((resampled_buffers[2 * i + 1] << 8) | resampled_buffers[2 * i]);
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speech_data[i] = (float)val / scale;
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}
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AudioFrame* frame = new AudioFrame(speech_len);
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frame_queue.push(frame);
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return true;
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}
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else
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}else{
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return false;
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}
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#endif
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}
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