material GasStation/Diffuse { receive_shadows off technique { pass { texture_unit { texture GasStation_Diffuse.tga } } } } material GasStation/Specular { receive_shadows off technique { pass { texture_unit { texture GasStation_Spec.tga } } } } material GasStation/Normal { receive_shadows off technique { pass { texture_unit { texture GasStation_Normal.tga } } } }