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attempt to eliminate cordless_drill jitter by adding margin to contact LCP (min_depth = 1mm).
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02233e5130
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@ -8,7 +8,7 @@
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<up_axis>Y_UP</up_axis>
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<up_axis>Y_UP</up_axis>
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<created>Wed Apr 25 01:36:10 2012</created>
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<created>Wed Apr 25 01:36:10 2012</created>
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<modified>Wed Apr 25 01:36:10 2012</modified>
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<modified>Wed Apr 25 01:36:10 2012</modified>
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<unit meter="0.00254" name="inches"/>
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<unit meter="0.001" name="mm"/>
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</asset>
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</asset>
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<library_images>
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<library_images>
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<image id="texture0" name="texture0">
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<image id="texture0" name="texture0">
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@ -3,6 +3,7 @@
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<model name="coke_can">
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<model name="coke_can">
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<link name="link">
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<link name="link">
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<inertial>
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<inertial>
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<pose>0 0 0.05 0 0 0</pose>
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<mass>0.390</mass>
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<mass>0.390</mass>
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<inertia>
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<inertia>
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<ixx>0.00058</ixx>
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<ixx>0.00058</ixx>
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@ -14,7 +15,7 @@
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</inertia>
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</inertia>
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</inertial>
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</inertial>
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<collision name="collision">
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<collision name="collision">
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<pose>0 0 -0.46 0 0 0</pose>
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<pose>0 0 -0.18 0 0 0</pose>
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<geometry>
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<geometry>
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<mesh>
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<mesh>
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<uri>model://coke_can/meshes/coke_can.dae</uri>
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<uri>model://coke_can/meshes/coke_can.dae</uri>
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@ -22,7 +23,7 @@
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</geometry>
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</geometry>
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</collision>
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</collision>
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<visual name="visual">
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<visual name="visual">
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<pose>0 0 -0.46 0 0 0</pose>
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<pose>0 0 -0.18 0 0 0</pose>
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<geometry>
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<geometry>
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<mesh>
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<mesh>
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<uri>model://coke_can/meshes/coke_can.dae</uri>
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<uri>model://coke_can/meshes/coke_can.dae</uri>
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@ -25,6 +25,7 @@
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<contact>
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<contact>
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<ode>
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<ode>
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<max_vel>0.1</max_vel>
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<max_vel>0.1</max_vel>
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<min_depth>0.001</min_depth>
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</ode>
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</ode>
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</contact>
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</contact>
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</surface>
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</surface>
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